Chain in the tavern, when Keeper asks about Misty Quagmire. Fixed bug, when the task to ask Teodoro about vampires not removed. Fixed bug with relation bar, when redundant relation changes appeared in some cases. Fixed bug, when church quality increased by 10 in some cases. Fixed bug, when the Golem near the Witch Hill can go to the mountains. 1.305 įixed bug, when cutscene with Koukol stuck in some cases. Corrected sound and music in the dungeon. Fixed a bug that could lead to the loss of seeds in zombie farm. Fixed bug when Camp Quality was shown as 0 in some cases. Fixed a bug where Miss Сhain was able to walk away from the pier when the game was saved. Changed the cut-scene with Clotho's memories. Now bags are shown in the trade window as well as in chests. Now items can be bought to a bag and sold from a bags. 1.306 Īdded Polish and Italian localizations to the "Game of Crone" DLC. The refugee camp quality is now displayed correctly. Added ability to remove beehives in Apiary. Buffs icons are now hidden during the cut-scene. Сorrected wrong music in the cut-scene with Beatrice at the marina.
1.308 įixed the bug when the character's interface was broken during the removal of objects in the Refugee camp. Fixed a bug where the "Refugee camp" had not produced water in the well. Fixed a bug where the quality of the settlement was shown as 0 in some cases. Fixed a bug where the player's health bar remained in the main menu. Fixed a bug where the Garden Beds in the "Refugee camp" that had ceased to produce crops. 1.309 įixed a bug when in some cases an object could be missing when dragged into a bag. Fixed an issue where the crate rack in the tavern basement may not be displayed. Now Aristocrat Papers can be bought more than once. Fixed a bug where the lighting in the basement was broken when entering it through the tavern. Fixed an issue where sounds continued to play when exiting the main menu. 1.310 įixed bug when Camp Quality was shown as 0 in some cases. Fixed a bug with duplication of descriptions of objects. Fixed an issue when you couldn't purchase diamonds from the Merchant. Fixed a bug with doubling items in the Big universal bag through the trading window. Expanded storage space inside Sweet Home. 1.4 - Better Save Soul DLC Īdded customization (ornaments, wallpapers, paintings, etc.) for Sweet Home. Walls are back! No more deep dark void of nothingness, you are safe, Keepers. Position of the Keeper is now considered while placing objects in the world. Miss Chain is back and ready to talk about the statuette. We added new Grave Markers and Grave Fences! Bury bodies with even more style. No more skulls out of borders, everything is in place. Updated interface for skullbars of graves, bodies, and zombies. Polished display of some icons and text in the Technology Tree and crafts. Your inventory won't scroll down if you open it while walking upwards. Everything should look and run smoothly now. Updated interface for Remote Craft Control. Fixed some issues that occurred after extracting souls. Sleep safly, the game shouldn't freeze anymore. Snake and Garry are back on track and ready to talk to you. Now they will be taken directly from Keeper's inventory intstead of bags or trunks or shelves, etc. We fixed the prioritization of resources for crafting. NPC's will now do everything as planned and talk to Keeper as planned, and won't just stay in their houses or on the streets. Fixed "Axeman" perk - now it affects the number of wood wedges you can get. Don't be afraid to deconstruct bookshelves - all the stored items will be safe and sound (and fall on the floor). No more creepy-standing in the church after a sermon. We talked to parishioners, they will behave well now.
Note this is in regards to the patch notes provided on Steam News by the developer Lazy Bear specifically for PC users.